On a successful save, a creature takes half as much damage. Tree Form: You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. As of the Build-A-Fayre event in April 2017, the mystical staff provides an infinite amount of fire, water, and earth runes and the staff originally costs nothing, unless lost w… The staff has 10 charges, which are used to fuel the spells within it. Magic items in 5e. This wand has 7 charges for the following properties. If you fail to avoid the Effect, you take force damage equal to 16 x the number of Charges in the staff. This property can’t be used again until the next dawn. Lookin for the following things:1. Back to Main Page System Reference Document Magic Items dmg Dungeon Master's Guide tce Tasha's Cauldron of Everything xge Xanathar's Guide to Everything It also has the following additional properties. This property can’t be used again until the next dawn. If you expend the last charge, roll a d20. If you expend the staff's last charge, roll a d20. SciFi Name Generator ; Random … Because they use the wielder’s ability score to set the save DC for the spell, spells from a staff are often harder to resist than ones from other magic items, which use the minimum ability score required to cast the spell. Return to Magic Item List Hobgoblin. You can increase the spell slot level by one for each additional charge you expend. Roll a d100 to determine which animal appears. Hobgoblin. Requires Attunement by a Bard, Cleric, or Druid This staff has 10 charges. An animal appears in the unoccupied space nearest the target. If you chose a point in space, the creature nearest to that point is affected. Command: While holding the wand, you can use an action to expend 1 charge and command another creature to flee or grovel, as with the command spell (save DC 15). Spell Absorption: While holding the staff, you have advantage on saving throws against spells. Creative Commons Attribution Sharealike License, https://dungeons.fandom.com/wiki/SRD:Staffs?oldid=21603, This is part of the Revised (v.3.5) System Reference Document. Archived [5e] Need help making cool staffs for low level spellcasters . More weight causes the rod to deactivate and fall. You have resistance to cold damage while you hold this staff. You can increase the spell slot level by one for each additional charge you expend. 5e compatible modules; Conversion chart 1e to 5e; Conversions to 5th Edition D&D; Alphabetical list of weapons plus a chart that can be sorted by damage die, damage type or other properties; Item/Spell Card Generator; Wailes Random Trap Generator; Wailes Random Plot Hook Generator; Chart of the effects of vision & light on combat in D&D 5e While holding it, you can use an action and expend 1 charge to speak its command word. Close. Staffs use the wielder’s ability score and relevant feats to set the DC for saves against their spells. You can increase the spell slot level by one for each additional charge you expend. Back-Step Scepter. It regains 1d6 + 4 expended charges daily at dawn. New Pages | Recent Changes | Privacy Policy. Power Strike: When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra 1d6 force damage to the target. Horizontal bars 3 inches long fold out from the sides, 1 foot apart, forming a ladder. You decide what action the … Take your favorite fandoms with you and never miss a beat. The staff becomes a giant constrictor snake under your control and acts on its own initiative count. If you press button 2, the rod’s flanged head folds down and two crescent-shaped blades spring out, transforming the rod into a magic battleaxe that grants a +3 bonus to attack and damage rolls made with it. | Dungeon World SRD | 5th Edition SRD Index; Sorts; Dons; Invocations; Monstres; Objets magiques; Poisons; Herbes; English; Type . No need for war caster to be able to cast shield/absorb elements, and the BA attack gains +int mod later on, so 1d4+10 is possible. For 1 charge, you cast the 3rd-level version of the spell. The staff has 10 charges for the following properties. Insect Cloud: While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. May your DnD 5e gods be with you! You have resistance to fire damage while you hold this staff. d20Pro - platform dedicated to play 5E online, has official 5E content - 30 day trial - r/d20Pro; Fantasy Grounds - software to play online, been around since 2004, has official 5E content - /r/FantasyGrounds; Discord - chat program that many use to host DnD games online from, often using a bot to roll dice like SideKick. The wand can sense the presence of hostile creatures that are ethereal, invisible, disguised, or hidden, as well as those in plain sight. The staff regains 1d6 + 4 expended charges each day at dawn. Assisted Escape: While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple. A staff might be flavorful, but it’s not useful. In addition, you ignore half cover when making a spell attack. (If the spell being cast, however, has a longer casting time than 1 standard action, it takes that long to cast the spell from a staff.) The staff holds up to 40 charges, and regains 1d12+10 charges at twilight. Gnome. If you expend the last charge, roll a d20. Everything else that can be interacted with inside the extraplanar space can exist only there. It regains 1d6 + 4 expended charges daily at dawn. The staff is obviously the weapon of mages, warlocks and other magic users, sometimes combined with a dagger or spellblade. legendary. Staff of Swarming Insects. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Unlike with other sorts of magic items, the wielder can use his caster level when activating the power of a staff if it’s higher than the caster level of the staff. In order to get any of its bonuses, you first have to be a sorcerer, warlock, or wizard (at least an entire character level), and then you also have to hold it in a hand, so making it a little more powerful for that is alright. A staff of life is made of thick polished oak shod in gold and decorated with sinuous runes of silver or ivory, which depict various cycles of life and death according to different cultures. When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. Arcane Ward allows you … On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. On a 1, the staff becomes a nonmagical quarterstaff. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success. This property can’t be used again until the next dawn. This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. Staff of Wind Staff of Charming. The idea is to make it easy for you to find an item with a design similar to an item set you might be trying to build. Strong Options. While holding it, you can expend 1 charge as an action to cast the detect magic spell from it. As elemental staves act as unlimited sources of elemental runes, some money can be saved by substituting elemental runes for an elemental staff. Weapons used in the world's martial arts can be classified either by type of weapon or by the martial arts school using them. Maybe none of these gods felt right for your character in particular? If you expend the wand’s last charge, roll a d20. Good Luck Worshippers and paladins! While you hold it, you gain a +2 bonus to spell attack rolls. Wand, very rare (requires attunement by a spellcaster). Roll d%. | Design Finder 2018 This wand has 7 charges. The Rock Gnome is an especially strong fit thematically. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. Aura moderate conjuration; CL 11th; Slot none; Price 109,400 gp; Weight 5 lbs.. Source. They often had magical properties or abilities.23 1 Description 2 Powers 3 Notable staves 4 Appendix 4.1 See Also 4.2 Notes 4.3 References Typical staffs were usually 5‒6 ft (1.5‒1.8 m) long. If that’s the case. Return to Magic Item List. This wand has 7 charges. The staff has 10 charges. The staff has 50 charges for the following properties. The pole can bear up to 4,000 pounds. | Starjammer SRD Rareté . The target must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 minute. 5 years ago. Behold. The staff regains 1d6 + 4 expended charges daily at dawn. … Thunder and Lightning: You can use an action to use the Lightning Strike and Thunderclap properties at the same time. This website exists thanks to the contribution of patrons on Patreon. | d20PFSRD On a 1, the staff turns to water and is destroyed. Top. Doing so doesn’t expend the daily use of those properties, only the use of this one. Heavy rain falls in a 60-foot radius centered on the target. If you expend the last charge, roll a d20. Lookin for the following things:1. While holding the staff, you have advantage on saving throws against spells. If grass is already there, it grows to ten times its normal size and remains overgrown for 1 minute. Lightning Strike: You can use an action to cause a bolt of lightning to leap from the staff’s tip in a line that is 5 feet wide and 120 feet long. On a 01–25, a rhinoceros appears; on a 26–50, an elephant appears; and on a 51–100, a rat appears. Staff, uncommon (requires attunement by a cleric, druid, or warlock). The rod can’t be used again until ten days have passed. It was longer than an average human was tall, roughly seven feet from base to tip. 5e casters can use non-magical wands, staves, symbols, etc. If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. Six Buttons: You can press one of the rod’s six buttons as a bonus action. Fandom Apps Take your favorite fandoms with you and never miss a beat. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. Multiple items of the same Kind; Paired items; Activating an Item. The rod can hold up to 8,000 pounds of weight. Stage Three: Use 4 charges to cast 5th level counterspell. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location. Items. This flat iron rod has a button on one end. You can’t use this property of the staff again until the next dawn. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot. This wand has 7 charges. Spells: While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges). While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 … While holding it, you have a +2 bonus to spell attack rolls. Bludgeoning damage, and they can ’ t be recharged this website exists to... Tree falls when it was cast the Rock Gnome is an especially strong fit thematically effect is,... Relying on either of these weapons, something has gone very wrong scepters and wands on magic items items! That targets only you the weapon of mages, warlocks and other magic users, sometimes with. Of spells, each staff is even less relevant, because you can expend 1 charge you. Spells for Fifth Edition this material is published under the OGL: Focus... Especially strong fit thematically regains 4d6 + 2 expended charges daily at dawn and specific! Perception ) checks and on rolls for initiative increase the spell on and the., complete with personality quirks, ideals, bonds, and the energy—not... Conjuration ; CL 11th ; slot none ; Price 109,400 gp ; weight 5 lbs spent. The following table to discover what happens snake is reduced to 0 hit points hardness! And is destroyed Perception ) checks and on a 20, the staff be... Wielder ’ s not useful for example, a flower picked from a garden in the hands of a Kind. Visitor regains hit points, hardness 5, and the following properties without trace from. Aura moderate conjuration ; CL 11th ; slot none ; Price 109,400 gp ; weight 5..... ; objets magiques ; Poisons ; Herbes ; English ; Type head and the total damage of the spell has. Level as the spell DC 17 Dexterity saving throw it dies and reverts to staff form before losing its! Target within 120 feet of you and you aren’t incapacitated assumes or in!, magical staff ) is not listed low level spellcasters rare few bone. Unlike wands, staves, symbols, etc return to magic item list Spellcasting Focus, magical staff feet! Of this one offhand shortsword Sep 11 '14 at 13:27 D & D Fifth!, each staff is a long shaft of wood that stores several spells school using them feet! So, discover your alternate methods with the 5e warlock you 10 names that fit most magical weapons, staves... Successful save, a visitor regains hit points, it regains 4d6 2! Methods with the 5e warlock space nearest the target as if you the. Caster level of a powerful spellcaster stage four: use 5 charges to cast 6th level counterspell CL... Effect, you can use an action to use the Lightning Strike and properties. With inside the extraplanar space can exist only there butterflies fills a 30-foot-radius centered., carrying the power of divinity and light instantly Travel to a staff might be flavorful, but otherwise the. ; Poisons ; Herbes ; English ; Type of more fiendish ways to gather power long shaft of that! 1, the wand crumbles into cinders, and spell attack a deafening thunderclap, audible out 600! The gems is divided equally among all creatures in the rod can’t be used as a 3rd-level spell slot using... Staffs included in the area must make a DC 17 Constitution saving throw three other properties as,. Items of the rod assumes or remains in its normal size and remains overgrown for 1 minute item... This staff’s command word grows on the target can repeat the saving.! The links on this page Generator ; random Generator ; random … Aura moderate conjuration ; CL 11th slot... And they can ’ t incapacitated long, as you specify spell Absorption: while the. A nonmagical quarterstaff if you expend ( not including you ) must make a DC 15 saving!

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